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             Sr. Animation Tools Engineer 
                2019 – current 
            
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                  - Developing tools for animators to enable novel 3D
                      computer animation workflows.
 
               
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             Technical Director 
                2018 – current 
            
                Java, C++, OpenGL, Houdini, ImGui, Processing
             
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                  - Wrote generative volumetric animations for art installations
                      and music performances seen by millions of audience members.
 
                  - Worked directly with artists and designers to design stage elements
                      for live music performances, including the twenty one
                      pilots Bandito tour, the Kelly Clarkson preshow
                      performance at the US Open, and the 2019 NYC Pier 17
                      Summer Stage program (21 nights of shows, including Billie
                      Eilish, Passion Pit, The Lonely Island and OneRepublic).
 
                  - Led a team of software engineers to create an
                      authoring environment for 3D generative content.
 
                  - Architected a new frontend for Symmetry's high-performance
                      LED control software, using modern OpenGL and an
                      immediate-mode UI paradigm.
 
               
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            Stealth-mode medical startup
            Geometry Consultant 
                2017 – 2018 
            
                C++, CGAL, vcglib, WebGL, Bazel
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              - Created a web-based CAD system to assist medical practitioners
                  in designing prescription medical devices.
 
              - Implemented a number of cutting-edge geometry algorithms for
                  3D medical data analysis.
 
             
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             Robotics Consultant 
                2017 – 2018 
            
                C++, ImGui, AVR, CMake
             
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              - Developed a robot controller to take data from a
                  brain-computer interface and translate it into robot motion,
                  allowing users with physical disabilities to complete
                  grasping tasks with a robot arm using their mind.
 
              - Designed a miniature USB sensor package that allowed for
                real-time data collection from an infrared proximity and
                location sensor, then manufactured the PCB and integrated it
                into the robot arm.
 
              - Created a Linux GUI that allowed medical technicians to
                modify robot control parameters easily and understandably
                during medical trials.
 
             
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             Senior Engineering Consultant 
            2016 – 2017 
            C++, CUDA, OpenGL, GTSAM, Bazel 
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              - Built a system capable of generating flight paths for a drone
                  to autonomously take dimensional measurements of large-scale
                  outdoor structures.
 
              - Implemented and extended state-of-the-art point-set algorithms
                for understanding unstructured scene data in a combination of
                modern C++ and CUDA.
 
              - Created a position and attitude estimation system capable of
                performing sensor fusion and loop-closing SLAM tasks at 50Hz
                using the GTSAM factor graph library.
 
              - Migrated a large C++ codebase with significant external
                dependencies to the Bazel build system and introduced a
                continuous integration workflow, leading to significantly fewer
                broken builds and lower engineer frustration.
 
             
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             Senior Computational Geometer 
                2014 – 2016 
            
                Python, Parasolid, OpenCascade, Solidworks
             
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              - Led a team that built a novel system to calculate toolpaths
                for CNC mills given a 3D model.
 
              - Developed software tools and manual procedures to ensure the
                safe operation of third-party robotic systems.
 
              - Developed geometric algorithms
                  (two of which were patented)
                  for toolpath generation, including robust algorithms for
                  planar curve offsets, arbitrary curve interpolation, and optimal
                  material removal.
 
              - Purchased, installed, and maintained on-premises servers and
                networking equipment for toolpath and simulation systems.
 
             
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             Software Engineer, Tech Lead 
                2012 – 2014 
            Android, Bluetooth, WiFi, Zigbee, App Engine, Google APIs 
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              - Led development of the Android Wear phone app and the media
                control, fitness, and retail mode systems of the Android Wear
                runtime.
 
              - Made a number of userspace changes to the Android framework
                and operating system to allow the entire framework and many
                Android apps to run with as little as 128MB of RAM and on
                sub-GHz low-power CPUs.
 
              - Co-created a patented
                   algorithm for gesture recognition on extremely-low-power
               dedicated coprocessors.
 
              - Make a number of improvements to the Android framework,
                including improving support for notification listeners and a
                modification to the Android window manager to allow windows to
                be swiped away.
 
             
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                - Worked on a team developing embedded devices for home control.
 
                - Implemented a remote-input system capable of remotely controlling a
                    hardware device over a wireless network.
 
                - Contributed to an Android app that allowed users to control
                    IoT devices in their home.
 
             
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                - Contributed to the first version of the
                    App Engine Search API.
 
                - Evaluated internal search product vendors, then wrote the
                    integration between the App Engine application servers and
                    the chosen internal search service.
 
                - Created a mock search API in Python that was distributed in
                    the App Engine SDK, which developers could run their code
                    against locally, and created a test suite to ensure the mock
                    API and production API behaved similarly.
 
             
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